The HK Guardian is a spider-like design that is distinctly different from other Hunter-Killers of its type. The HK has four legs patterned after an insect-like design. This gives the HK Guardian incredible mobility at the expense of heavy armor. As Skynet's defenders, HK Guardians crawl about its interior defenses, repairing and engaging opponents from any angle.
HK Guardians fight like bulls. They use their plasma weapon at long range, flamethrower against closer opponents, and leap onto opponents within 40 feet.
Leap: A HK Guardian can leap up to 40 feet straight ahead or backwards as a moveequivalent action. If used against an opponent, the leap counts as a charge attack for the Guardian at its full attack bonus in the same round.
Improved Grab: When a HK Guardian hits with its claws, it attempts to start a grapple as a free action without provoking an attack of opportunity.
Constrict: Due to its spinning claws, the HK Guardian deals 1d6+2 on a successful grapple check, in addition to its normal damage. Forcefield: The HK Guardian can erect a forcefield once a round. This forcefield bestows damage reduction 10/- and extends five feet out from the HK Guardian itself.
- Terminator: Future Fate (Fan-Fiction RPG resource for the D20Modern game)